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How does the timer work in AS3 ActionScript 3?

How does the timer work in AS3 ActionScript 3?

If you don’t specify a repeatCount or if you specify zero, the timer repeats indefinitely. If you specify a positive nonzero value, then the timer runs at that specified number of times and then stops. So for example, if you specify a repeatCount of 5, then the Timer will count 5 times and then stop.

How to stop timer in Adobe Acrobat Pro?

Removes a listener from the EventDispatcher object. Stops the timer, if it is running, and sets the currentCount property back to 0, like the reset button of a stopwatch. Sets the availability of a dynamic property for loop operations. Starts the timer, if it is not already running.

How does the timer work in Adobe Photoshop?

Stops the timer, if it is running, and sets the currentCount property back to 0, like the reset button of a stopwatch. Then, when start () is called, the timer instance runs for the specified number of repetitions, as set by the repeatCount value. Starts the timer, if it is not already running.

What is a reference to in Adobe ActionScript?

A reference to the class object or constructor function for a given object instance. [read-only] The total number of times the timer has fired since it started at zero. The delay, in milliseconds, between timer events. The total number of times the timer is set to run.

How does Flash Player work with timer event?

Instructs Flash Player or the AIR runtime to render after processing of this event completes, if the display list has been modified. Returns the primitive value of the specified object. [static] Defines the value of the type property of a timer event object. [static] Defines the value of the type property of a timerComplete event object.

How long does it take to set a timer in Adobe?

A Timer object is created that starts in 30 seconds (delay is set to 30000 milliseconds) and repeats three times, for a total of 90 seconds. (The timer stops after the third time.)

Which is an example of the timerevent object?

String — A string that contains all the properties of the TimerEvent object. Instructs Flash Player or the AIR runtime to render after processing of this event completes, if the display list has been modified. The following is an example for the TimerEvent.updateAfterEvent () method.