Contributing

How do you make a Nurbs cube?

How do you make a Nurbs cube?

Create NURBS primitives using the Create menu

  1. Select Create > NURBS Primitives, then select the primitive’s option box from the list of primitives. For example, Sphere > or Cube > .
  2. In the primitive options window, change the attributes of the NURBS primitive.
  3. Click Create.

How do you model with Nurbs in Maya?

NURBS Modeling

  1. You can draw curves by placing control vertices, or edit points. The curve drawing tools are found in the Create menu.
  2. The options for creating and editing NURBS curves and NURBS surfaces are found in the Modeling menu set.
  3. You can also find NURBS options on the Curves/Surfaces shelf.

What is a NURBS curve?

NURBS, Non-Uniform Rational B-Splines, are mathematical representations of 3D geometry that can accurately describe any shape from a simple 2D line, circle, arc, or curve to the most complex 3D organic free-form surface or solid.

How do you hide NURBS curves?

Select Display > Hide > Hide Geometry and select what you want to hide: Strokes. Hides all strokes in the scene. Stroke Path Curves.

How do you weld a point in Maya?

Merge selected components

  1. Select the vertices you want to merge.
  2. Do one of the following: From the main menu bar, select Edit Mesh > Merge > .
  3. In the Merge Vertices options window, adjust the Threshold.
  4. Click Merge.
  5. In the In-View Editor that appears, adjust the polySewEdge node attributes.

What is NURBS curve?

What can you use NURBS for in Maya?

You can use NURBS in two ways: Construct 3D models from NURBS primitives. Primitives are simple 3D objects created in the shape of common geometric forms such as cubes, spheres, cones, and so on. Primitives can be a great starting point for many 3D shapes. You can modify the attributes of NURBS primitives to modify their shape.

How do you make a curve in NURBS?

Construct NURBS curves that define the basic outline of the 3D form you want to construct, then use the curves as a basis for constructing NURBS surfaces. To find options for constructing and modifying NURBS curves and surfaces: You can draw curves by placing control vertices, or edit points. The curve drawing tools are found in the Create menu.

How to create 3D models from NURBS primitives?

Construct 3D models from NURBS primitives. Primitives are simple 3D objects created in the shape of common geometric forms such as cubes, spheres, cones, and so on. Primitives can be a great starting point for many 3D shapes. You can modify the attributes of NURBS primitives to modify their shape.

How can I modify the shape of NURBS?

You can also modify NURBS primitives by trimming away portions of their forms, beveling their edges, or by sculpting them into different shapes using sculpting tools. Construct NURBS curves that define the basic outline of the 3D form you want to construct, then use the curves as a basis for constructing NURBS surfaces.